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You are here: Home / News / A Loose Heuristic for Mobile Design
A Loose Heuristic for Mobile Design

A Loose Heuristic for Mobile Design

November 16, 2012 By mark david mcCreary

Brad Orego summarizes and extends  Hampton Catlin's “6 Rules of Mobile Design” from the UXMad conference of 2012.

Simplicity is a requirement.

More at A Loose Heuristic for Mobile Design – UX Booth | UX Booth

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